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Ellie from The last of us fanart, zbrush sculpt by Azraele Ellie from The last of us fanart, zbrush sculpt by Azraele
This is a fan art / study of Ellie from The last of us
Original model from Michael Knowland Lead character artist at Naughty Dog.
Basemeshes were made in 3ds max, sculpting in zbrush 4r6.
Hope you guys enjoy
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:iconkopfstoff:
kopfstoff Featured By Owner Sep 10, 2013
woooha, TEXTURES INCOMING! can't wait. :D
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:iconazraele:
Azraele Featured By Owner Sep 10, 2013  Professional Digital Artist
Doing the low rez at the moment, very excited to see her with a bit of color :)
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:icondaniocampo1992:
DaniOcampo1992 Featured By Owner Sep 7, 2013
This is.. This is wonderful! O: Are you gonna texture it?
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:iconazraele:
Azraele Featured By Owner Sep 7, 2013  Professional Digital Artist
yep!

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:icondaniocampo1992:
DaniOcampo1992 Featured By Owner Sep 8, 2013
Looking forward to it! :D
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:iconsickbert:
Sickbert Featured By Owner Sep 3, 2013  Professional Digital Artist
This turned out awesome! Amazing work! You are a really talented artist! :) Keep it up!
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:iconazraele:
Azraele Featured By Owner Sep 3, 2013  Professional Digital Artist
Thanks a lot for you comment, I appreciate it :)
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:iconsickbert:
Sickbert Featured By Owner Sep 4, 2013  Professional Digital Artist
You're welcome! :D
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:iconnb-dante:
NB-DanTE Featured By Owner Sep 2, 2013  Professional Digital Artist
jolie travail surtout sur les vêtements , j'éspére que la version texturé ne va pas tardé a venir , bonne continuation ;)
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:iconazraele:
Azraele Featured By Owner Sep 2, 2013  Professional Digital Artist
J'embarque la dessus le plus tôt possible, comme d'habitude :)
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:iconchofni1996:
Chofni1996 Featured By Owner Sep 2, 2013
May I ask how you made the folds on the clothes.They look so amazing.And the model as well.How long did it take to model ?
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:iconazraele:
Azraele Featured By Owner Sep 2, 2013  Professional Digital Artist
Hey there!
I wish I had a magic trick for your but unfortunatly I have a lot of trouble sculpting folds myself so it's all about patience.
I usually redo the folds over and over again because I find it hard to find the right balance to make it look believable.
Just get very good ref. Technique wise I like to use claybuildup using a round alpha and start as low in the subdivision as I can.
I sometimes use selwy's brushes and trim dynamic too. Hope it will help you a bit!
The model did took me quite a while but I am working full time so I only work on it in my free time at night and during the weekends.
Off course it's not my only past time and when I work at home I allow myself to redo things over and over again until im satisfied (thing you cannot do at work most of the time).
I think I started working on her the 20th of july.
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:iconchofni1996:
Chofni1996 Featured By Owner Sep 2, 2013
Hey thank you for the reply. I will try it out.Clothing is one of the hardest things of sculpting sometimes.like you said it takes allot of patience,and redoing.It's better to know how to make the right forms , then to use cloths simulation.Keep up the good work,cheers.:) (Smile) 
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:iconazraele:
Azraele Featured By Owner Sep 2, 2013  Professional Digital Artist
Thanks!
Cloth simulation sure can save your life in a quick production but I love to take the time to do it by hand at home so I don't become lazy :)
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:iconthegeckoninja:
TheGeckoNinja Featured By Owner Sep 1, 2013  Hobbyist Digital Artist
this is amazingly well done :thumbsup::D
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:iconazraele:
Azraele Featured By Owner Sep 1, 2013  Professional Digital Artist
Thanks!
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September 1, 2013
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