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A few critiques.
1. His hat looks a little strange to me. (Even if it looks cool!) The pattern. I would have to see the reference for it, but usually the seams of a hat like this are different than what you have.
2. The texture you used on his jacket/shirt looks like the same texture you used on the back pack. Both look like leather instead of a fabric. You could try to change the little details/texture on one or the other to change it up. The texture on the pants is also very similar. Are you just using the noise filter?
3. The folds on the right pant leg by the foot look a little strange to me. It looks like the geometry is coming off of the leg instead of "hugging" the leg like the left side leg. Almost like wind is going up his pant leg.
4. And last one, the little specs and dust spots and stuff you over-layed on your renders are a little distracting to me. I would like to see a clean render with out that stuff.
But like you said, there is always more to do and learn... But overall great work! Your male models are coming along nice with this piece. I have to learn female stuff... haha!
Thanks a lot for your comment and critics!
The texture is actually not part of the model itself but a rendering thing,
I will do some render directly from zbrush it will be less distracting for the eyes!
Agree with the hat, I might correct that in the low resolution version.
Thanks again!
thx