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June 20, 2013
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Adam Video game character back by Azraele Adam Video game character back by Azraele
Video game character
screenshot from cryengine 3
9800 tris with the bag

High resolution sculpt was made in zbrush 4r5,
Retopology in topogun
Normal and occlusion bake in Xnormal
Basemesh and modelling in 3ds max
Texturing in Photoshop

hope you like it guys!
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:iconfumanshooh:
fumanshooh Featured By Owner Jul 28, 2013  Professional Digital Artist
Wow, I've never heard of Topgun. Mind telling me about it? The only thing it really says on the website is that it handles retopology, but other than that...
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:iconazraele:
Azraele Featured By Owner Jul 29, 2013  Professional Digital Artist
Hey!
Yah it's pretty straight forward, topogun is a retopology tool only.
So basically it's use when you have sculpt something and either you are not happy about the topology of the model / want to redo a better one, or maybe you even work with no topology at all inside of zbrush. So that tool let you import your highresolution model (from zbrush as an exemple) and manually draw your polygones directly on the surface of the model. Pretty fun.
You should try and do a little search on youtube. You will see exactly what it does!

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:iconfumanshooh:
fumanshooh Featured By Owner Jul 29, 2013  Professional Digital Artist
Yeah, it took me a while to find it on their website, but they have some pretty incredible tools that do just what I need when retopologizing. It looks like it does it all really fast too, so if there are any mistakes, I'd just bring it into Blender and work those out since I do the rest in there anyways... Thank you so much! I really like this software!
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:iconazraele:
Azraele Featured By Owner Jul 29, 2013  Professional Digital Artist
My pleasure
It's a great software!
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:iconfumanshooh:
fumanshooh Featured By Owner Jul 29, 2013  Professional Digital Artist
mmhm mmhm. I started using it and the only thing I don't like about it so far is the Autodesk shortcuts, but other than that, it's great!
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